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Articles

Cozy Stylized 3D Forest Environment Made With Unreal Engine 5

Miriam Frosoni unveiled an impressive hand-painted scene inspired by the Airborn Showcase.

Theodore McKenzie

Jul 12, 2024

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Crafting Magical Library Room Box With Maya, Substance 3D & UE5

Simin Farrokh Ahmadi talked about the Rhymes & Remedies project, explaining how a tribute to her childhood and parents' passion for art was brought to life as a beautiful miniature library in a book, meticulously crafted with Maya, ZBrush, Substance 3D, Marvelous Designer, and Unreal Engine 5.

Simin Farrokh Ahmadi

Jul 11, 2024

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Artist Recreates Clockwork Orange's Most Iconic Scene in 3D

Julie Matta unveiled a series of horrorshow renders inspired by Stanley Kubrick's legendary movie.

Theodore McKenzie

Jul 09, 2024

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Baron Vladimir Harkonnen Recreated With ZBrush & Marvelous Designer

Character Artist Srijan Maharjan talked to us about Baron Vladimir Harkonnen project, explaining how a character based on Stellan Skarsgård in Denis Villeneuve's Dune was recreated with ZBrush, Substance 3D Painter, Marvelous Designer, and Marmoset Toolbag.

Srijan Maharjan

Jul 05, 2024

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Take a Look at This Beautiful 3D Viking Woman

Kim Subeen showed off their ZBrush, Substance 3D Painter, and Marvelous Designer skills.

Gloria Levine

Jul 05, 2024

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Cozy Japanese Train Station Imagined in 3D With Unreal Engine 5

Almog Rotem unveiled his first-ever environment art project.

Theodore McKenzie

Jul 05, 2024

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Yakuza Leader Created Using Marvelous Designer & Substance 3D Painter

Xhon Hysenaj presented a detailed model of the oyabun.

Gloria Levine

Jul 03, 2024

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Creating a Historically Inspired Young Girl with Intricate Clothing

Kariné Akulian provided a detailed breakdown of how to create a young girl from the Renaissance period, who has a ringlet hairstyle and wears various armor pieces, accessories, and garments.

Kariné Akulian

Jun 28, 2024

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Epic Games on Integrating MetaHuman & Marvelous Designer Capabilities into UEFN

Epic Games' Senior Technical Animator Jared Monsen told us about the recent updates for UEFN, explaining how the average size of a MetaHuman was reduced for the release and providing an overview of the new production pipeline for digital clothes in Marvelous Designer and Unreal Engine.

Jared Monsen

Jun 25, 2024

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