Articles

The Story & Capabilities of Apparance, a Procedural App for Unreal and Unity

The Apparance team told us about their procedural generation system for Unreal Engine and Unity, detailed its capabilities and advantages, and discussed some of its more notable use cases.

The Apparance Team

Feb 26, 2024

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Procedural Worldbuilding Tool For Unreal Engine 5 Previewed

Made by Paul Martin Eliasz, the tool is set to launch in the near future.

Theodore McKenzie

Feb 16, 2024

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Learn How to Create a Stylized Painterly-Like Procedural Material in Blender

Farrukh Abdur shared a new insightful guide on stylized 3D art in Blender.

Theodore McKenzie

Feb 15, 2024

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Unity For Technical Art: Advantages, Tools & Workflows

Technical Artist Kacper Szwajka told us how he shifted from concept art to technical art, spoke about the advantages of Unity when it comes to his work, and shared some details about the recently released guide on GPU-boosted run-time procedural placement on terrain in Unity.

Kacper Szwajka

Feb 12, 2024

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Kacper Szwajka's Guide on Procedural Placement in Unity Gets Updated

The developer continues to refine the setup.

Theodore McKenzie

Feb 05, 2024

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The Tech & Capabilities of MoonlanderAI's Generative Reasoning System

Kasem Challiou told us about MoonlanderAI, discussed the company's proprietary Generative Reasoning System, and explained how it can create billions of different levels from a mere 600 assets.

Kasem Challiou

Jan 31, 2024

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Check Out This Fully Procedural 3D Anime Eye Made in Blender

According to the author, the eye was set up entirely without image textures.

Theodore McKenzie

Jan 31, 2024

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UE5-Made System For Making Fully Procedural Climbing Animations

It took the author just two hours to achieve the final result.

Theodore McKenzie

Jan 30, 2024

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This Upcoming Game Lets You Procedurally Glue Buildings Together

Relaxing castle-building simulator Tiny Glade gets a new demo before its planned 2024 release.

Theodore McKenzie

Jan 26, 2024

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