Articles

Creating Hyperrealistic Wood Material for a Rifle in Substance 3D Painter

Ivan Popov walked us through the process of making a wood material for a rifle, showed the texturing steps, and explained the rendering process that would make the result look realistic. 

Ivan Popov

Jun 21, 2023

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Creating an Intricate Gun Design in 3ds Max and ZBrush

3D Environment and Prop Artist Rayhan Sharif shared his process of designing a Smith & Wesson revolver, delving into the steps involved in modeling and texturing the prop in 3ds Max, ZBrush, and Substance 3D Painter.

Rayhan Sharif

Jun 05, 2023

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Creating Hyperrealistic Wood Material for Weapons in Substance 3D Painter

David Oroian, Weapons & Hard Surface Artist at AMC Ro Studio, walked us through the process of making a wood material for a rifle, showed the steps of color correction, and explained how he adds personality to the textures to make the result realistic.

David Oroian

Mar 17, 2023

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Creating Weapons for a Mobile Game in ZBrush & Marmoset Toolbag

Oleksandra Sokol has shared the working process behind the props made for World War 2: Battle Combat and gave some tips for beginner artists.

Oleksandra Sokol

Nov 22, 2022

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Recreating a Gold-Inlaid Revolver in 3ds Max & Substance 3D Painter

Maria Savelyeva talks about the workflow behind the Gold-Inlaid Colt 1849 Pocket Revolver project, shares how the intricate engravings were made, and discusses the texturing process.

Maria Savelyeva

Oct 17, 2022

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Creating an Aiming Laser with Narrative Texturing

Dmytro Mykhailyk talked about the workflow behind the DBAL-A2 Project, shared the narrative texturing process, and explained the rules of creating an object's story.

Dmytro Mykhailyk

Jul 07, 2022

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Creating Weapons for Cyberpunk 2077

Csaba Szilagyi talked about creating weapons and vehicles for Cyberpunk 2077, discussed the workflow, and shared a piece of advice with aspiring Props Artists.

Csaba Szilagyi

Apr 14, 2021

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Modeling and Texturing a Steampunk Pneumatic Rifle

Oleksandra Sokol discussed how she created a 3D weapon based on Anton Lavrushkin's The Order: 1886 fan art piece.

Oleksandra Sokol

Feb 19, 2021

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Unity Digest: Weapons for Games

Check out 5 Unity packs with weapons for games in different styles. 

Ellie Harisova

Feb 15, 2021

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