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Latest comments
by Delip Huges
1 days ago

There are AwesomeBump that is written in QT and do not require .NET Framework and has code open.

by Sergey
1 days ago

Интересно, не понятно зачем, но круто. Я бы хотел поучаствовать в проекте

by sammi_e@mail.ru
1 days ago

Already have ndo, b2m, knald, and others.. Why another one?

Check out our new list of cool new VFX for Unity: some great fire, stylized slashing, beautiful dissolve, and realistic water.

19 October, 2018

889 views
YouTuber Brad Hamilton has recreated the coastal city of Karnaca from Dishonored 2 in Planet Coaster.

21 October, 2018

41 views
Autodesk has revealed a new security tool for 3DS Max that is said to deal with viruses found in Mac files.

21 October, 2018

41 views
Are you curious about the tech and the algorithms behind the feature? Let's check out a post by a Medium user akella.

21 October, 2018

142 views
Yuri Popov talked about the development of his AR application where you can view the masterpieces made by famous painters.

19 October, 2018

484 views
Bounding Box Software has recently released Materialize, a free standalone tool for Windows that lets users generate materials for games using images.

19 October, 2018

1700 views
3 comments
Paul Ambrosiussen and SideFX have recently shared a new tutorial to the Detail Mesh HDA which allows users to project a detail mesh onto template geometry.

18 October, 2018

797 views
Tristan Meere allowed us to repost his breakdown of some of the techniques that he used while he was working on Zero Leagues environment.

18 October, 2018

840 views
Andrew 'Zelfit' Mykhailov has recently shared a new guide which shows some tricks when working with projected bitmaps. 

18 October, 2018

994 views
Mirko Vescio from Oneiros was kind enough to talk about the way his studio sets up VR experiences with mind-blowing visuals in Unity. 

18 October, 2018

810 views
1 comments
Thomas Francis showed how he created amazing real-time visual effects with the help of UE4 and Houdini.

18 October, 2018

969 views
The Fall 2018 registration period for CGMA is coming to an end in just 3 days.

18 October, 2018

442 views
Sean Han Tani, a composer, independent game developer, writer, and teacher, is the latest guest of Game Dev Unchained.

18 October, 2018

408 views
Jack McKelvie has released a new pack of 8 rock smart materials for projects Substance Painter that is now available on Gumroad with a bonus material.

17 October, 2018

826 views
Olle Norling allowed us to repost a breakdown of Street Kitchen environment built with the help of UE4, Substance tools, ZBrush, and Modo.

17 October, 2018

733 views
Deep learning artificial intelligence was used to carefully insert the face of the famous actor into ‘Solo’ film.

17 October, 2018

933 views
1 comments
Let's have a look at another amazing GDC talk dedicated to level design from Naughty Dog's David Shaver and NYU professor Robert Yang. 

17 October, 2018

1450 views
1 comments
SHADE. is a new set of powerful shaders for UE4 created by the team of GameTextures.

17 October, 2018

1009 views