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Really amazing and inspiring.

Here are some amazing monitors, tablets, 3D printers, and a bunch of other goodies that might make you and your friends happy. 

15 December, 2018

463 views
1 comments
Jeryce Dianingana did a breakdown of his stunning Oni Shrine environment made in Unity which won him the 3rd place in ArtStation's Feudal Japan Challenge.

14 December, 2018

712 views
3 comments
Cordell Felix gave a talk on how he sculpted and hand-painted a stylized PBR Dagger in ZBrush and Substance Painter.

12 December, 2018

1782 views
1 comments
On Thursday, December 13th, join Gnomon for an intimate evening with a legendary artist, concept designer, and author Simon Stålenhag.

14 December, 2018

556 views
Have a look at the first 3D Story Challenge, organized by FIGURAMA – an interactive platform for stories & experiences in 3D/AR/VR.

13 December, 2018

563 views
The team has set six new records for how fast an AI model can be trained using a predetermined group of datasets.

13 December, 2018

563 views
Unity 2018.3 is now available for all creators.

13 December, 2018

866 views
Autodesk has revealed the latest version of 3ds Max that brings ActiveShade viewport, improved Revit version compatibility, and more.

13 December, 2018

950 views
1 comments
World’s Most Realistic Character Platform Updates Secondary Animation Algorithms; Better Dynamics for VFX and Game Projects

13 December, 2018

595 views
Chocofur has kindly shared a collection of guides that can help you get started with Blender 2.8.

13 December, 2018

1030 views
2 comments
Andrea Pessino from Ready at Dawn has shared an introduction to the Modulator crate and its playground/testbed application Modulator Play. 

12 December, 2018

535 views
Saman Mahmoudi discussed the way he worked on the recent series of game characters: modeling, texturing, lighting workflows and more.

12 December, 2018

1142 views
The SideFX team has shared another awesome talk from SIGGRAPH Asia 2018 in Tokyo.

12 December, 2018

1230 views
2 comments
Simon Thommes has recently released B’rn which is a free volumetric fire shader ready for animation.

11 December, 2018

791 views
Jonas Ronnegard released a new set of 61 Japanese-themed trim brushes which can be used in ZBrush.

11 December, 2018

703 views
unreal engine, ue4, gamedev, indiedev, 3d art, game design Lukas Hajka gave a little talk on the way he's setting up realistic real-time characters in Unreal. 

11 December, 2018

1630 views
2 comments