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Character Art

Turning Diablo Inspiration into Detailed Red Sorceress Model

Hafez Yadollahi and Arezou Hajian showed us how they created the Diablo-inspired Red Sorceress, discussing the intricate details made for the model and her accessories and talking about the texturing workflow.

Hafez Yadollahi Arezou Hajian

Oct 11, 2024

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Creating Realistic Hi-Fi RUSH's Chai in ZBrush & Substance 3D

Seunghoon Roh told us how he created a fan art of Chai from Hi-Fi RUSH, discussing preserving the character's design while adding original elements and visualizing the face, hair, and clothes using ZBrush, Unreal Engine 5, and Substance 3D Painter.

Seunghoon Roh

Oct 08, 2024

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Learn How to Create Character with Oil Painting Texture in This Course

You will learn how to visualize high-precision Chinese-style embroidery pattern and realistic animal fur in XGen, along with tips for using various types of lighting in Maya, ZBrush, Marvelous Designer, and Substance 3D.

Emma Collins

Oct 08, 2024

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Learn to Create a Surreal Creature with Intricate Accessories

Marco Gifuni provided a detailed breakdown of the Yokay Project, which contains creatures, clothes, jewelry, and weapons, using ZBrush, Maya, Cinema 4D, and Marvelous Designer. They also explained how the tonal variety in skin color was achieved. 

Marco Gifuni

Oct 04, 2024

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Take a Look at This Stunning Turtle 3D Model Created in UE5

Eduardo Porceli showcased his amazing artwork.

Emma Collins

Sep 30, 2024

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Learn How to Create a Marty-Looking Character in ZBrush & Blender

Yura Karpenko showed us the workflow behind his project of creating a stylish character, explaining how he visualized his glasses, added imperfections to the surfaces, and sculpted small details such as folds on the clothes using Marvelous Designer, ZBrush, and Blender.

Yura Karpenko

Sep 25, 2024

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Create Realistic 3D Digital Humans With This Enormous Database

Check out Triplegangers, an enormous repository of human digital doubles featuring tens of thousands of unique scans.

Theodore McKenzie

Sep 24, 2024

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Breakdown: Creating a Man with Amazing Grooming

Artem Erikenov shared a step-by-step tutorial on how to create a realistic male character with a beard. The character was sculpted in ZBrush, groomed in Houdini, and rendered in Maya.

Artem Erikenov

Sep 23, 2024

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Here Is How You Can Create Vulcan from Solo Leveling in 3D

Gino Kölling shared how he created Vulcan from Solo Leveling, explained how he made the skin look so infernal, and shared some tips for artists on how to get into game development.

Gino Kölling

Sep 18, 2024

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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