Tom Newbury has shared a new insightful guide showing how to make lifelike digital eyes in Maya and Mari.
Paul Widelski talked about the Persian Guard project and shared how the character was created, explaining in detail modeling, texturing, and rendering pipelines, as well as giving some tips for aspiring artists.
Alsu Rakhimova has walked us through the SWAT Warrior project, discussing the idea behind the model and explaining how the character's tactical outfit was made using Marvelous Designer.
3D Artist and Animator at Black Salt Games Michael Bastiaens told us about the team's approach to creature design in DREDGE, discussing the pipeline and the tools they use.
The following is an interview with Cesar Turturro, an accomplished film director who received the prestigious 2022 Epic MegaGrant in recognition of his exceptional work on "Invasion 2040."
Immerse yourself in a
hyper-realistic virtual world
hyper-realistic virtual world
Andrii Karpylenko has shared with us the Emperor Cat project, which was made with the help of Blender, ZBrush, Marvelous Designer, and Substance 3D Painter, detailing the modeling, texturing, and grooming pipelines.
The Glitch Productions team shared a behind-the-scenes look at The Amazing Digital Circus' character animation pipeline, discussed rigging and animating Pomni, Jax, and Gangle, and explained how Maya and Unreal Engine were used in the workflow.
Yangzhengnan Cheng has shared with us the Blue-haired Girl project and walked us through the creation process of the realistic female head model, detailing sculpting and texturing pipelines made with the help of ZBrush, Mari, Maya, and Arnold.
Alex Kong has told us about his recent Metaverse project, explaining how Reallusion marketplace and Character Creator were used to create 25 characters a week and detailing the animation pipeline.
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- 4Tim Cain Reveals Who Started the Nuclear War in Fallout
- 5This Bizarre Game Tasks You to Escape From Giant Police Women
- 6A Co-Op Survival RPG With Valheim Vibes Gets A Release Date
How to Make Tool Kit with History Using ZBrush & Substance 3D PainterThank you Li Ge for sharing·
A Neat Blender-Made Facial Rig Inspired by Arcane's ViCongrats Kayky! That's my friend and coworker, he is a great rigg...·
Retro-Style Beat 'Em Up Game Inspired By 90s Arcade TitlesMina the nurse should have some aggression to relieve·
A Low-Poly Model of Arcane's Jinx Made With Blender & 3DCoattest·
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