The effect was made by Digital Artist DDDDDD.
The project was created by Delphine Decuyper to research hand-drawn shaders.
This project was created by Concept Artist BOBO.
This beautiful shader was made by Sam Gao.
The artist has also shared a small breakdown of the project.
Have a look at this stylized river project made by Romain Durand.
3D Game Artist Yusuf Algoz has shared the workflow behind the Fishing Sales Boat project, explained the trim sheet-based pipeline that was used, and talked about creating stylized textures.
The pack was created by Polyart Studio and contains over 150 high-quality stylized meshes.
Harvey Bennett shared the work process behind the Overgrown Tavern project, talked about what's important in texturing stylized props, and shared the brushes used for modeling.
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