The 80 Level Research Team reveals how privacy and platform changes affect mobile game developers' revenue and monetization strategy. It also outlines future privacy changes and how developers can prepare for them.
Alex Seropian offered insights into the reasons behind the closure of Battlefield Mobile and revealed how Apple had nearly acquired Bungie.
According to the latest data, the game has earned more than $33 million from the Chinese App Store alone.
Niantic has issued a statement denying the accuracy of the revenue decline reported for the game.
As a global leader in the gaming industry, Japan has been instrumental in the development of popular gaming franchises, such as Super Mario, Pokemon, and Final Fantasy, among many others. This research will provide valuable insights for game developers, marketers, and industry stakeholders looking to enter the Japanese gaming market.
Immerse yourself in a
hyper-realistic virtual world
hyper-realistic virtual world
It appears that Mario's brief adventure into the world of mobile gaming has come to an end.
Ahmad Merheb spoke about retopology techniques, discussed the potential problems artists may face during retopology and strategies to overcome them, and introduced his personal retopology technique called Reverse Topology.
Erfan Ghaemian shared the working process behind the volumetric clouds system for mobile, showed the ray marching technique used for the project, and discussed ways of optimization for better results.
- 1Ubisoft Allegedly Interrupts Gameplay with Pop-Up Ads
- 2PUBG Developer Announces a UE5-Powered Rival to EA's The Sims
- 3A Co-Op PvE Game That Mixes FTL and Sea of Thieves
- 4AI-Powered Text-to-Video Generator Pika Has Been Released
- 5A Programmer Presents a Mind-Blowing Multi-Window Adaptive Experience
- 6A New Tactical FPS With Crysis Vibes Aims to Simulate the Human Body
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