A perfect reference for your face sculpts.
An awesome work by Giovanni Nakpil.
Rico Buehler has told us about the Old Man Study project made at Vertex School, shared the sculpting workflow in ZBrush, and explained how the character's skin and eyes were set up.
The project was made by André Castro to celebrate Halloween 2022.
Johannes Boivin shared some knowledge on sculpting human bodies in ZBrush and Maya.
The artist's goal is to create a full skeleton of the dinosaur king.
If you are striving to become a 3D Sculptor, this week's 80 Level Digest has you covered, providing an overview of the most popular sculpting tools and featuring some comprehensive tutorials and breakdowns.
The update includes support for grooming hair exported from other software, new brushes and modifiers, and dynamic sculpting capabilities for some brushes.
- 1Incredible Realistic Girl Made with MetaHuman & Unreal Engine 5
- 2Jenna Ortega's Wednesday Recreated in 3D
- 3Setting Up Lighting for a Japanese Rural Scene in Unreal Engine 5
- 4Generating Text-to-3D Models Using OpenAI's Point-E, Gepetto AI & Unreal Engine
- 5Japanese Town Generator Set Up in Blender
- 6A Game that Costs $2,000 Was Released on Steam
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