Sherif A. Dawoud has shared with us the process of creating the Anatomy Studies series in ZBrush, demonstrating the sculpting process and explaining how to set up animations with layers.
Gianluca Squillace has shared some tips on how to make a Troll Fighter by using ZBrush and Marmoset Toolbag. The artist also gave a piece of advice on the steps that can be skipped in order to save time and get the character done quickly.
Digital Sculptor Alex Carratalà has told us about the nuances of sculpting realistic human models, talked about the importance of silhouettes, and shared a detailed breakdown of the recent Red project.
It introduces many new features and enhances surfacing workflows.
Stéphane Ginier has shared a look at the upcoming update to his sculpting and painting mobile app.
The project was made by Vadim B.
This 3D sculpting application allows you to sculpt on various animation sources.
The latest version introduces the ability to create custom lights, add effects in the viewport, and use ZRemesher.
In today's 80 Level Digest, we've collected several tutorials and other resources that will help you master the art of sculpting hands in ZBrush, from basic anatomy to advanced workflows.
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- 3Epic Games Launched a Free Unreal Fellowship Animation Course
- 4This AI-Boosted Tool Can Extract Lighting From Images & Add It to UE5 Environments
- 5This AI Model Can Turn Text Prompts Into 3D Models
- 6Skyblivion's Dev Won't Give Up On Their Remake
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