Sponsored by Unreal Engine
Game Developer Joakim Larsen spoke about the development process behind the upcoming Titan Station game, talked about gameplay mechanics, and shared a comprehensive breakdown of the lighting setup.
Level Artist Nina Popovych has shared the working process behind The Lost Temple of Kullu Valley, thoroughly explained the modeling and texturing processes, and explained how the scene was rendered and lit in Unreal Engine.
Ghjuvannu-Carlu Sozzi shared why they decided to create the paint stroke mask, explained how reaching a painterly look differs in 2D and 3D, and spoke about the process of the paint stroke mask creation.
Victoria Zavhorodnia showed the workflow behind the Violet House project, talked about making the vegetation, and explained how she achieved the painterly feeling in the render.
Environment Artist Eric Tahiri shared a comprehensive write-up on creating the stylized world of Nexus, explaining how the waterfall was made, how the level's objects were blended together, and what techniques were used to guide the player.
RetroPixel Digital's Nick Romick has returned to 80 Level to tell us how the studio's Green Hawk Platoon, an upcoming battle royale where you play as a tiny plastic soldier, has been moved from Unreal Engine 4 to Unreal Engine 5.
Zahid Ali Jeelani shares the development process of the hack and slash game ENENRA, explains how the movement animations in parkour sequences were created, and talks about stylistic choices that made the combos.
Hashbane Interactive's Courtney O’Neill shared how natural environments and dinosaurs were created for the studio's upcoming game, Instinction, told us about the core gameplay mechanics, and explained why Unreal Engine 5 was chosen for the title.
Haenir Studio's Mads Christensen has told us about the development process and idea behind Blight: Survival, explained why Unreal Engine 5 was chosen for the game, and spoke about the upcoming game's gameplay and co-op mechanics.
- 1Incredible Realistic Girl Made with MetaHuman & Unreal Engine 5
- 2Jenna Ortega's Wednesday Recreated in 3D
- 3Setting Up Lighting for a Japanese Rural Scene in Unreal Engine 5
- 4Generating Text-to-3D Models Using OpenAI's Point-E, Gepetto AI & Unreal Engine
- 5Japanese Town Generator Set Up in Blender
- 6A Game that Costs $2,000 Was Released on Steam
McDonald's Commercial Made Using NeRF & Luma AITo me it doesn’t look like good quality. It’s mainly featuring AI soft...·
Stability AI & Midjourney Are Being Sued For Copyright ViolationsWhat a joke. AI doesn't steal art anymore than an artist using re...·
Creating an Assault Rifle in Substance 3D Painter and Unreal Engine 5Such a great article, thank you for sharing with the community, this i...·
Malacodart Pedro Marin
Creating an Assault Rifle in Substance 3D Painter and Unreal Engine 5Thank you so much for posting this post, it's really helpful for...·
Join thousands of game designers and keep track of your subscriptions