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Articles

Tips & Tricks on How to Make Tranquil 3D Environment in Unreal Engine

Yousef Hasan shared his workflow behind the Whispering Forest project, discussing terrain creation in World Machine and setting up the mood with Environment Light Mixer in Unreal Engine.

Yousef Hasan

Apr 10, 2025

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This Outstanding 3D Graveyard Scene Was Made With Unreal Engine 5

Jacopo Bon experimented with UE5's PCG and texture painting to set up this atmospheric environment.

Theodore McKenzie

Apr 04, 2025

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Check Out This D&D-Inspired Dark Elf 3D Model Made with Substance 3D

An amazing project by 3D Character Artist Francis Lamoureux.

Emma Collins

Apr 01, 2025

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3D Artist Recreates Fallout 4's Red Rocket Truck Stop

ChanWoo Lee utilized 3ds Max, Substance 3D tools, and Unreal Engine to rebuild the location.

Theodore McKenzie

Apr 01, 2025

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Optimizing Quixel's New Dark Ruins Environment In Unreal Engine 5

Tom Looman explored the Dark Ruins sample project, offering valuable tips and tricks on VSMs, Nanite, Niagara, and more.

Amber Rutherford

Mar 07, 2025

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Take a Look at This Photorealistic Summer Scene Made with UE5

An impressive work by 3D Artist Alexandre Martin.

Emma Collins

Feb 19, 2025

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Crafting Richly Detailed Medieval House Inspired By The Witcher 3 With ZBrush & UE5

Angelina Pronina walked us through the creation of a vibrant medieval house scene inspired by The Witcher 3's Blood and Wine DLC, explaining how to build an immersive environment that tells a story through its details using Maya, ZBrush, Substance 3D, and Unreal Engine 5.

Angelina Pronina

Jan 24, 2025

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Fusing European & Asian Architecture For A Stunning Fantasy City Concept In Blender

Ting Yue shared the process of creating an imaginative concept piece that combines European castles with traditional Asian architecture, blending them harmoniously with Blender and 3DCoat.

Ting Yue

Jan 13, 2025

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Creating a Mysterious Scene with Lifelike Foliage Using SpeedTree

Louis Sullivan shared a detailed breakdown of The Green Chapel project inspired by the film The Green Knight, discussing setting up vegetation and texturing brick, stone, and moss materials using SpeedTree, Unreal Engine 5, and Substance 3D.

Louis Sullivan

Jan 10, 2025

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