Articles
Animating Rusty Robot in Post-Apocalyptic World Inspired by Wall-E & Fallout
Gal Ravid-Tal talked about the Scrappy cinematic, explaining how he made the robot look rusty but cute and showing the lighting setup that allowed him to easily test different moods.
Gal Ravid-Tal
Dec 04, 2024
Add bookmark
Breakdown: Precision Milling & Drilling Machine Made With ZBrush & Substance 3D
Lyubov Vasileva shared the working process behind the NORA Precision Milling & Drilling Machine project, detailing how to create realistic and captivating damaged textures while offering valuable insights and tips.
Lyubov Vasileva
Dec 03, 2024
Add bookmark
How to Set Up Cinematic Dark Fantasy Canyon in Unreal Engine
Anton K. shared how he created the dark fantasy environment inspired by Dark Souls and Bloodborne in Unreal Engine, explaining how the lighting helped set up the dramatic, moody atmosphere.
Anton K.
Dec 02, 2024
Add bookmark
How To Set Up Procedural Terrain With Unreal Engine 5.4
Alexandre Martin explained how to create a realistic environment with minimal complexity using Unreal Engine 5's native tools, detailing the workflow for generating fully procedural terrain using only two materials.
Alexandre Martin
Nov 27, 2024
Add bookmark
Check Out This UE5-Powered Recreation of Fallout: New Vegas' Lucky 38
Casino floor!
Theodore McKenzie
Nov 21, 2024
Add bookmark
Promote your brand with 80 Level Media
Advertise
Captivating 3D Terrarium Scene in Blender & Unreal Engine 5
The author employed UE5's Niagara Fluids to create the mist effect.
Theodore McKenzie
Nov 18, 2024
Add bookmark
Recreating Heckler & Koch VP9 Match With Blender & Substance 3D Painter
Denis Chirkov walked us through the Heckler & Koch VP9 Match project, explaining how a real-life pistol featuring scuffs and signs of use was brought to life with Blender, ZBrush, Substance 3D Painter, and Marmoset Toolbag.
Denis Chirkov
Oct 29, 2024
Add bookmark
Learn How Rock Texture for Skull and Bones Was Made in Substance 3D
Chun Wei Ong showed us the workflow of creating cliff rocks for Skull and Bones, discussing the work with references, approaching the visualization of details, and texturing realistic rocks in Substance 3D Designer and 3D Painter.
Chun Wei Ong
Oct 14, 2024
Add bookmark
Learn How To Craft Viking-Inspired Knife With ZBrush & Substance 3D
Sujay Mali shared a detailed breakdown of the Raven Knife project, explaining how this Viking-inspired Damascus steel knife with a horn-carved handle and a leather sheath was created using Maya, ZBrush, Substance 3D Painter, and Unreal Engine 5.
Sujay Mali
Oct 09, 2024
Add bookmark