logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Articles

Stylized Fanart of Bloodborne's Yharnam Streets Made in Unreal Engine 5

Florian Elie showcased a Bloodborne scene reimagined as a colorful and stylized environment.

Emma Collins

Nov 22, 2024

Add bookmark

How to Sculpt & Render Desert-Themed Plants in UE with Lumen & Nanite

Aria Baskakova provides a comprehensive tutorial on sculpting and texturing desert trees and grasses using ZBrush, Substance 3D Painter, and SpeedTree, detailing in setting up leaves and branches atlases and the rendering process in Unreal Engine 5.2 using Lumen and Nanite.

Aria Baskakova

Nov 04, 2024

Add bookmark

Overgrown Ta Phrom Temple Reimagined in 3D

Take a look at Gabriela N. Estrada Amador's stunning environment.

Gloria Levine

Oct 29, 2024

Add bookmark

Tutorial: The Witcher 3-Inspired Snowy Scene Featuring Rich Vegetation

Michael Gerard provided a detailed breakdown of the Skellige Scene inspired by The Witcher 3, which features rich vegetation covered by snow, focusing on using SpeedTree to create trees and foliage and on controlling the amount of snow with a dynamic snow system.

Michael Gerard

Oct 22, 2024

Add bookmark

See How to Make Game-Ready Tangerine Tree in Substance 3D & SpeedTree

Yana Bystrova showed us the workflow behind the Tangerine Tree project, discussing how she modeled and textured realistic foliage, fruit, and branches based on a real photo and accurately captured their size and patterns using SpeedTree, Substance 3D, and Marmoset Toolbag.

Yana Bystrova

Oct 18, 2024

Add bookmark
Promote your brand with 80 Level Media
Advertise

Viking Dragon Hunter's Mountain Retreat Imagined in 3D With UE5

Nichapat Thanasuan showcased a stunning environment set up using hand-made assets.

Theodore McKenzie

Oct 08, 2024

Add bookmark

SpeedTree 10 Has Been Released

Introducing new physics-based vines generator, freehand pruning, and enhanced mesh-rigging.

Amber Rutherford

Oct 01, 2024

Add bookmark

See How to Texture Cozy Stylized Street of Italian Town

Alexander Agredo told us how he used a combination of modern and traditional workflows to make the La Piazzetta project, discussed the texturing workflow in detail, and explained why adding movement is important for a scene.

Alexander Agredo Diaz

Sep 24, 2024

Add bookmark

Check Out This Majestic Large-Scale CG Tree With Thousands of Branches

GengYX_Day's latest work imagines a fantasy tree from another planet.

Theodore McKenzie

Aug 29, 2024

Add bookmark
Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more