Concept Art
Learn Concept Art in Unreal Engine 5 With These Two New Courses
Ellie Cooper and Learn Squared shared a couple of new guides that will help you get a better understanding of Unreal Engine 5.
Designing Concepts & Props For Horizon Forbidden West Burning Shores DLC
Adriaan Stam, a Concept Artist at Guerrilla, has shared his artistic journey, explained how he joined the Horizon Forbidden West development team, discussed the concept art and prop creation pipelines behind the Burning Shores DLC, and talked about dealing with anxiety.
Riot Games on Designing Arcane's Piltover & Zaun
Arnaud-Loris Baudry, Production Designer/Senior Concept Artist at Riot Games, told us about the production process behind Arcane, explained how the city of Piltover and Zaun were made, and shared some details on the upcoming season 2.
Impact of Concept Art on the Character Creation Pipeline
Character Artist and 3D Generalist Jef Bernaers told us about his thesis written at Breda University of Applied Sciences, dedicated to the impact concept art has on character creation.
A Huge Collection of Never-Before-Seen Concept Art From Valve Games Revealed
David McGreavy and the DidYouKnowGaming YouTube channel shared dozens of concept art pieces for both published and canceled Valve projects.
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80 Level Digest: Great Resources on Character Design in Games
Today's 80 Level Digest will delve into a variety of helpful resources that can assist game designers and artists in enhancing their character design skills.
A Closer Look at the Art of Far Cry 6: Lost Between Worlds
The Ubisoft Toronto team reflected on their journey of creating visuals for the Lost Between Worlds DLC, from inception as concept art pieces to their realization as in-game graphics.
Art Dump: A Behind-The-Scenes Look at Airborn
Airborn Studios' Artists shared tons of behind-the-scenes shots and renders, providing a closer look at their stylized animation.
Eerie-Looking Character Concepts Made for Krafton's Unannounced Project
The illustrations were made by Seok Young Choi using ZBrush and Photoshop.