Embark Shares Love Letter to Blender

The Embark team shared an amazing love letter to Blender. 

The team has become a gold level sponsor of the Blender Development Fund and they plan to actively share some of the Blender tools they have developed.

A major part of the content team at Embark uses Blender daily, and they state that their long-term goal is to use Blender as their default app for 3D and environment art.

The team members are going to share some of the Blender tools they have developed on their open-source portal, and we'll let you know as soon as that happens. 

Photogrammetry assets modeled in Blender, using Embark’s Auto Lowpoly tool, and rendered in Unreal Engine.

"We use Blender because it’s a great piece of software. It’s fast and reliable, and its community makes it better every day," wrote the team. The team loves how Blender makes game development more accessible and collaborative. Well, they just love the Blender way and the community that supports the development.

"Regardless if you take part in improving Blender’s source-code, build add-ons, or simply provide feedback, you’re part of a community that makes sure that Blender keeps improving," said Maxi Vazquez. "Every week, bugs are fixed and features are added to upcoming versions, which is exciting to follow on Blender’s dev page."

Make sure to read the full letter here

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