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Articles

Christian Bale's Portrait Imagined in 3D With ZBrush & Marmoset Toolbag 5

Flavia Rodriguez Heinlein shared her process for creating Christian Bale's portrait using ZBrush and Marmoset Toolbag 5, offering valuable tips and resources for mastering likeness capture.

Flavia Heinlein

Oct 25, 2024

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See How to Visualize a Scene of Long-Standing Plane Wreck in UE5

Yogesh Chintakindi showed us the workflow behind his Shelter at Plane Wreck project, discussing how he created the detailed and story-rich scene, textured the corrugated metal, and added natural lighting to the scene using Unreal Engine 5, Houdini, Maya, Substance 3D Painter, and ZBrush.

Yogesh Chintakindi

Oct 25, 2024

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We Spoke to The Amazing Digital Circus Lead Animator About Cheating in 3D Animation

Kevin Temmer has joined 80 Level to tell us more about The Amazing Digital Circus' animation workflows, explain what "cheating" in 3D animation is, and discuss how they twist TADC's characters behind the scenes.

Kevin Temmer

Oct 24, 2024

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Creating Realistic Alien for Short Film Inspired by Love, Death & Robots

Marcelo Vaz told us about the short movie CARGO and explained how the capabilities of Unreal Engine and MetaHuman made the striking alien feel alive.

Marcelo Vaz

Oct 24, 2024

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Check Out a Realistic Portrait of Sydney Sweeney Made in 3D

Marco Di Lucca showcased a new character model created with Maya and Omniverse.

Theodore McKenzie

Oct 24, 2024

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Learn to Make Protective Komainu Guardian Statue in 3D

Shion Otsuka explained how the Komainu statue was made, talked about wear and tear in the textures, and shared how flames and Fudo Myoo inspired the design.

Shion Otsuka

Oct 24, 2024

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Fix Your Damaged Edges With This Free Maya Tool

Got your bevel edges messed up? Just select them and run the command with Hossam Eldin Nasser's custom deformer.

Amber Rutherford

Oct 22, 2024

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Learn How to Create Collision Deformer with Maya's Bifrost Plug-In

Hiroyuki Akasaki presented the third part of the tutorial series.

Gloria Levine

Oct 18, 2024

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Using Unreal Engine to Create Real-Time The Last of Us-Inspired Child

Annabelle Sémaan told us about the development of Jojo the Scavenger, a character inspired by The Last of Us, showing how the clothes' wear and tear was approached and sharing the material setup.

Annabelle Sémaan

Oct 17, 2024

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