Articles

Grab a Free Procedural Roof Tiles Material for Substance 3D Designer

The material was made by Antoine Déjean for his new project.

Theodore McKenzie

Feb 29, 2024

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Learn How to Make Ultra-Realistic 3D Scanned Environments with Unity

Paul Sandoval talked about his experience with Unity as an architect and walked us through the photogrammetry-made 3D vegetation for the Mossy Cedrus Forest project, explaining the photorealistic environment creation pipeline.

Paul Sandoval

Feb 28, 2024

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The Giant Laser: Game VFX Production Case Study in Substance 3D Designer

Min Li shared a comprehensive breakdown of a Cyberpunk-style giant laser VFX, focusing on the workflow behind the energy source, energy absorption, and burst effects in Substance 3D Designer. 

Min Li

Feb 27, 2024

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Elden Ring-Inspired 3D Environment Based on a Real-Life Location

Jonathon Gregory Bick revealed a previously unseen installment to the Hinterlands series.

Theodore McKenzie

Feb 26, 2024

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Highly-Detailed Soviet Bathroom 3D Environment Made With UE5

Iris Krp has debuted as a 3D Artist with an impressive digital scene.

Theodore McKenzie

Feb 20, 2024

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A Detailed 3D Harbor Scene Inspired by Stephen King's Home State

Quentin Godillon's new artwork teleports you to the docks of a gorgeous Fishing Harbor.

Theodore McKenzie

Feb 20, 2024

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Dark Souls-Style 3D Concepts in Unreal Engine 5

Jonathon Gregory Bick unveiled a new collection of concepts for his Hinterlands series.

Theodore McKenzie

Feb 14, 2024

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Substance 3D Designer Insanity Awards 2023 Winners Announced

You've seen many of them on 80 Level.

Gloria Levine

Feb 02, 2024

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See How to Create a Cyberpunk-Style Character in ZBrush

Thiago Brandao talked about the Agent 147: Lost Horizon - Real Time project and explained in detail the modeling, texturing, and rendering pipelines.

Thiago Brandao

Feb 01, 2024

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