A Mesh Squasher Made With Blender's Geometry Nodes

The setup works with Blender 3.2+ and can be applied to any mesh.

3D Generalist Kim Göransson, a.k.a. Khamurai, released Mesh Squasher, a Geometry Nodes setup that can procedurally compress meshes while also generating mesh expansion and compression folds and allows you to flatten your meshes against the ground. According to the artist, the setup can be applied to any mesh and controlled with a separate guide object. Please note that the setup only works with Blender version 3.2 or higher.

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