Articles
See How Houdini 20.5's New COPs Handle NPR Rendering
Nikola Damjanov showcased the results of his latest experiment, promising to share a detailed making-of in the near future.
Theodore McKenzie
Jul 24, 2024
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Upping the Engineering & Rendering Game at Virtuos Labs – Warsaw
Peter Sikachev, Technical Director at Virtuos Labs – Warsaw, explains how the studio approaches game development and its expertise in graphics rendering and optimization, including a deep familiarity with proprietary engines.
The Virtuos Team
May 17, 2024
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Potentially Largest-Ever HDRI MEGA Bundle Now Available At Discount
T - World has created this comprehensive collection offering 250 distinctive HDRI lighting atmospheres.
Rita Hou
Apr 17, 2024
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Learn How to Make a Highly Realistic 3D Animation of a Retro Audi Car
Irakli Kurashvili talked to us about the Vintage Vibes project, explained in detail how a highly realistic Audi car animation was created with Cinema4D, OctaneRender, and DaVinci Resolve, and shared lighting and rendering workflows.
Irakli Kurashvili
Mar 05, 2024
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Island from Disney's Moana Ray Traced on Single AMD GPU
AMD presented an update to its ray tracing library.
Gloria Levine
Feb 07, 2024
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How to Achieve Lethal Company's Graphics With Unity HDRP
Acerola shared a new comprehensive breakdown exploring Lethal Company's rendering pipeline and shedding some light on how the game's unique visual style was achieved.
Theodore McKenzie
Feb 07, 2024
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Chaos Released Vantage 2.2
The update adds support for V-Ray hair tools and Displacement as well as improved OptiX denoiser.
Gloria Levine
Dec 11, 2023
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Corona 11 for 3ds Max & Cinema 4D Is Out
It gets new tools for procedural tiles, scattering options, weathering and staining effects for the edges, and more.
Gloria Levine
Dec 08, 2023
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3D Rendering With Ray Marching Explained in This Detailed Breakdown
Kenichi Yoneda shared a comprehensive write-up exploring the nuances of rendering a 3D scene using ray marching.
Theodore McKenzie
Dec 04, 2023
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