This New Add-On Lets You Add Dynamic Split-Screen to Your Unreal Engine Projects

Featuring a dynamic zoom and a dynamic split view, the add-on allows you to set up a split-screen camera without extra hassle.

If you are looking for a quick and easy way to set up an appealing split-screen camera for your Unreal Engine 5 games, here's a cool new add-on that will allow you to accomplish this task without extra hassle.

Developed by Davide Socol, the system can accelerate the development of any shared-screen game by providing a dynamic split-screen camera that can adjust itself depending on the players' positions. The camera tracks the two players keeping them on screen while zooming in and out as needed. When the max zoom level is reached, it splits the screen dynamically to allow relative positions between the players to be easily understood.

"The player characters have an optimized scene capture attached instead of a regular camera, and the two views are combined together with a post-processing material," commented Davide on how the system works. "The players are tracked on screen and their settings are adjusted to allow for a seamless transition in all situations. The system works even for online co-op, giving each player the complete view. Just remember to change/remove the BeginPlay event in the CoopGameMode, which spawns the second local player, and everything will work correctly."

Features:

  • Track two players on screen, with a dynamic zoom and a dynamic split view.
  • Debug widget to play around with the settings.
  • Demo map to play around.
  • Number of Blueprints: 4 blueprints and 3 materials/functions.
  • Supported version: Unreal Engine 5.3.

You can learn more and purchase the Dynamic Split Screen Camera add-on via the UE Marketplace.

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