Aleksei Bachinskii told us about the Sci-Fi Apartment project, showed how the modular assets were arranged, and discussed how the lighting was set up to create a cinematic look.
Fabio Cazzador presented a new realistic portrait based on John Patrick Gañas' illustration.
Subash Chander has told us more about the Abandoned Staircase project, spoke at length about modeling and texturing the assets, and showed how Unreal Engine 5 was used to create a realistic atmosphere.
A stunning model by Andrii Karpylenko.
Zhelong Xu used ZBrush, Blender, and Substance 3D Painter for the project.
Michal Patton has spoken about the production process behind the Cadet project, detailing the modeling and texturing pipelines and explaining how the stylized shader for the character was made in UE5.
Camilo Franco has walked us through the process of creating the Tiger Lily project, detailing the modeling and texturing pipelines and explaining how Houdini was used in production.
The artist used Maya, ZBrush, and Substance 3D software to create the assets.
- 1An Upcoming UE5-Powered Horror Shooter With Photorealistic Graphics
- 2Unity Corrects Fee Policy After Backlash
- 3Larian: Baldur's Gate 3 Optimization Will Surprise Everyone Eventually
- 4Epic Games Launched a Free Unreal Fellowship Animation Course
- 5This AI-Boosted Tool Can Extract Lighting From Images & Add It to UE5 Environments
- 6This AI Model Can Turn Text Prompts Into 3D Models
This ZBrush Plug-In Automates 90% of Your Retopology TasksThe plugin performs a very important function. With just one click, yo...·
This ZBrush Plug-In Automates 90% of Your Retopology TasksThis was one of the unironically funniest videos I've watched in...·
A New 16-player Cooperative Survival Game Mixes Valheim, Terraria, and MinecraftPlus cross platform play will give more players a chance to play toget...·
A New 16-player Cooperative Survival Game Mixes Valheim, Terraria, and MinecraftWill it be available on all platforms? Would be nice to see this as a...·
Join thousands of game designers and keep track of your subscriptions
The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.
Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.
Unity Technologies created Unity engine — one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.
Innovative online courses for a successful career in the Art, Games & VFX industries.
Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.