Articles

How to Create Props for the Sony FX-300 Jackal from the 1970s

Isabelle Nowak told us more about the Sony FX-300 Jackal project and explained in detail how the props were created with V-Ray, 3ds Max, and Substance 3D Painter.

Isabelle Nowak

Apr 26, 2024

Add bookmark

This Procedural Setup Lets You Apply Cracks to 3D Surfaces

Louise Melin demonstrated a WIP crack system made in Substance 3D Painter.

Theodore McKenzie

Apr 26, 2024

Add bookmark

Check Out This Detailed Portrait of Daryl From The Walking Dead

The artist utilized Maya, ZBrush, Mari, and Substance 3D Painter to set up the model.

Theodore McKenzie

Apr 25, 2024

Add bookmark

How To Create An Original 3D Drooling Fowl With Warty Skin In 8 Hours

The workflows and techniques that Pablo has shared could be instructive, especially when designing original 3D creatures without any other concepts to refer to.

Pablo Munoz Gomez

Apr 23, 2024

Add bookmark

Check Out This Cool Gameplay of Walking on the Wire

One day, you can try it in VR.

Terri Mills

Apr 23, 2024

Add bookmark
Immerse yourself in a
hyper-realistic virtual world
Buy Metasite

Making A Detailed 3D Swamp Environment From Scratch With ZBrush & UE5

Environment Artist Raghav Verma has shared a quick breakdown of the Swamp Haven project, where every asset, including the foliage, was made by the artist himself with Maya, ZBrush, and Unreal Engine 5.

Raghav Verma

Apr 22, 2024

Add bookmark

An Iconic Dragon Ball Z Scene Reimagined in 3D With UE5

The author utilized a modified version of Ben Ayers' Genshin Impact shader to nail the anime aesthetics.

Theodore McKenzie

Apr 19, 2024

Add bookmark

This Awesome New Shader Adds a Painterly Look to Your Models

Mani Salguero's new shader comes as a free bonus to the artist's NPR shading tutorial.

Theodore McKenzie

Apr 19, 2024

Add bookmark

Realistic Backstreet Alley Made in Blender & Unreal Engine 5

A combination of Megascans and custom-made assets was used to bring the scene to life.

Theodore McKenzie

Apr 19, 2024

Add bookmark

Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Explore partners

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more