Fierce Digital Model Created in ZBrush, Substance 3D Painter & Houdini
The project is made by MPC's Sabrina Suppa.
Creating Star Wars Blaster Using Blender & Substance 3D Painter
Dennis Levi shared the working process behind the Star Wars Blaster project, showed their subdivision and remesh workflows, and explained how the texturing was done.
Realistic 3D Take on Cyberpunk Edgerunners' Lucy
The model was made using ZBrush, 3ds Max, Substance 3D Painter, Character Creator, and Marvelous Designer.
A Closer Look at 3D Materials Created for Gotham Knights
Jonathan Benainous has shared a new gallery, showcasing the materials he made for WB Games Montréal's Gotham Knights.
Tutorial: Creating a Paint Peeling Effect in Substance 3D Painter
Wes McDermott published a very useful guide for 3D enthusiasts.
Creating a Fisherman's Inn Using Megascans, Blender & Substance 3D Painter
Polina Tarakanova shared the workflow behind the Fisherman's Inn project, showed how the moisture effect was done, and explained how the lighting was set up.
Harry Potter-Inspired Phoenix Model Made With Maya & Substance 3D Painter
The creator utilized Ornatrix to set up the majestic creature's feathers.
Photorealistic 3D Recreation of Marilyn Monroe
The author utilized Maya, ZBrush, Substance 3D Painter, and Arnold to create the model.
Sculpting a Comic Book-Style Batman Bust in ZBrush
Rishikesh Nandlaskar has walked us through the production process behind the Batman sculpt, explained the workflow in ZBrush and Substance 3D Painter, and shared the rendering setup in Arnold.
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David Gaider: Developers Will Invest Significant Effort in AI-Based Dialogue Games, Yet Face FailureDragon Age isn't better than AI tho... 😂·
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