The model was made by JinJian Hao.
Airborn Studios revisited an old project that it was named after.
The rig was made with Blendshapes driven by joint positions.
The artist utilized ZBrush, Arnold, and XGen to create a digital version of Christian Bale's Bruce Wayne.
The model is done by Buğra Erke.
Digital Artist Yannick Deveux has told us about the working process behind the Inn in the Woods project, shared the lighting setup, spoke about optimization, and explained why Unreal Engine 5 was used for the environment.
Enrique Mateo-Sagasta talked about the workflow behind the Dwarf project, explained how to make believable skin in ZBrush, and shared some tips on hair creation.
This version of Ben Grimm was inspired by both Marvel comics and Hollywood films.
3D Artist Hota Aisa shared a short breakdown of the Unreal Engine 5-powered Castle environment, discussed the workflow, and explained how Demon's Souls inspired the project.
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Who can confirm this...·
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