A Realistic Lamborghini Made in Unreal Engine 5

The artist used Lumen and Nanite to achieve higher-quality renders.

An Automotive Artist and Tech Marketing Consultant at Epic Games David Baylis has shown a new fantastic UE-powered project. This time, the artist has made an extremely realistic Lamborghini Centenario utilizing UE5's Lumen and Nanite to achieve higher-quality renders. According to the project's description, the project was made in 3ds Max, Megascans, and Adobe Lightroom and has a real-time viewport of around 30 FPS on RTX A5000. Additionally, the author used World Creator to set up the environment.

You can learn more and check out David's stunning cars here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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