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Interview

Texture Weapon Grip Using Substance 3D Painter

Roman Shvaiko explained his working process behind the Magpul MOE grip, showing how he highlighted points of interest on the black object.

Roman Shvaiko

May 20, 2024

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How to Create a Nostalgic and Melancholic Apartment Scene in UE5

In his detailed breakdown of the Eastern Europe Building: Echoes of Decay, Yaroslav Paslavskiy Danko shares his process of creating this realistic, nostalgic scene. He emphasizes the balance between realism and coherence, along with the adjustment of color and roughness variations for storytelling purposes.

Yaroslav Paslavskiy Danko

May 17, 2024

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Learn To Create A Realistic Female Portrait With Maya & 3D Painter

3D Artist Vladimir Minguillo has shared with us the creation process behind the Evelina Lauren 3D portrait made with Maya, XGen, and Substance 3D Painter, and talked about the challenges of achieving realism in women's portraits.

Vladimir Minguillo

May 16, 2024

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How to Make Water Shader for Suzume-Inspired Environment

Gleb Ziuzin shared a breakdown of the Mythical Door project inspired by Suzume, showing how he set up a water shader and explaining the texturing algorithm that helps him achieve more organic materials.

Gleb Ziuzin

May 15, 2024

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Here's Why Co-Development Is Better Than Outsourcing

Lav Games Art Director Vuk Banovic talked about their company, touched upon the original IPs they're developing, and explained why co-development is better than outsourcing. 

Vuk Banovic

May 15, 2024

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Breakdown: A Vivid 3D Model of Arsenal's Former Manager Arsène Wenger

Tingwei Liu demonstrates techniques for likeness sculpting and enhancement, like rendering tests, skin detailing, and Unreal Engine facial setup in creating a realistic 3D Arsène Wenger model.

Tingwei Liu

May 14, 2024

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How To Create Photorealistic Archviz Interior With 3ds Max & UE5

Lead Unreal Engine Artist Vikram Joshi has shared an in-depth breakdown of The Gloria project, focusing on how a stunning real-time interior design scene meticulously modeled with 3ds Max was created inside Unreal Engine 5 and rendered using Path Tracer.

Vikram Joshi

May 13, 2024

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Breakdown: Stylized Fantasy Valley Where Elves Live

Zehra Khan shared her workflow behind the beautiful Hidden Elven Valley project, showing how photos turned into stylized cliffs thanks to Blender and explaining how she approached composition so the scene would look interesting but not too busy.

Zehra Khan

May 10, 2024

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How To Create A Detailed and Visually Rich Sci-fi Scene in UE5

Through the detailed breakdown of the Other Spring project, Cecil Boey has shared unique methods and various techniques used to improve efficiency and enhance the visual richness of this grand and spectacular sci-fi scene.

Cecil Boey

May 08, 2024

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Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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