Articles
Artist Imagines Mario & Bowser Gaming With a Smooth 3D Animation
The sequence was set up using 3ds Max, ZBrush, Substance 3D Painter, and Corona Renderer.
Learn How to Set Up a Dimly-Lit Environment in Unreal Engine 5
Michael Kahn-Rose told us about The Workshop project, shared how the lights were set up, and explained in detail his workflow in Unreal Engine 5.
3D Artist Imagines a Real-Life Version of Skyrim's Capital in UE5
Leo Torres continues remaking cities from TES V: Skyrim with "sixteen times the detail".
UE5-Powered Medieval Village Environment With The Witcher Vibes
The scene was set up by Volodymyr Zabolotnyi using Maya and Quixel tools.
Toussaint: The Witcher 3-Inspired Environment Set Up in UE5
The project enabled its creator to test out UE5.2 and its Procedural Content Generation plug-in.
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Billy Lundevall Reveals the Backstage of Quixel SUITE 2
The artist celebrated the toolset's official retirement by providing a closer look at its brushes, materials, and unimplemented conceptual features.
Recreating Harry Potter's Burrow in 3D with 700 Assets
Let's get 2022 started with a breakdown of a beautiful Harry Potter scene in 3D by Patryk Urbaniak.
Pristine Metals: New Quixel Collection Published
Quixel has published a new collection of metal surfaces.
Quixel: Behind the Scans
The Quixel team has released a new video on YouTube talking about how they scanned the assets for the UE5 Demo, Valley of the Ancient.