Articles
Toussaint: The Witcher 3-Inspired Environment Set Up in UE5
The project enabled its creator to test out UE5.2 and its Procedural Content Generation plug-in.
Billy Lundevall Reveals the Backstage of Quixel SUITE 2
The artist celebrated the toolset's official retirement by providing a closer look at its brushes, materials, and unimplemented conceptual features.
Recreating Harry Potter's Burrow in 3D with 700 Assets
Let's get 2022 started with a breakdown of a beautiful Harry Potter scene in 3D by Patryk Urbaniak.
Pristine Metals: New Quixel Collection Published
Quixel has published a new collection of metal surfaces.
Quixel: Behind the Scans
The Quixel team has released a new video on YouTube talking about how they scanned the assets for the UE5 Demo, Valley of the Ancient.
Vehicular Hard-Surface Texturing Using Quixel Mixer: Part 2
This is the second part of Jonathan Holmes' enormous 2-part tutorial on using Quixel Mixer in hard-surface texturing. You can read Part 1 here.
Vehicular Hard-Surface Texturing Using Quixel Mixer: Part 1
Check out this massive, 2-part tutorial by Jonathan Holmes on using Quixel Mixer in hard-surface texturing of a LearJet 24 aircraft.
Quixel Mixer 2021.1.2 for Windows Released
New Layer Sets feature, multiple UI/UX improvements, improved interface, and more.
Steampunk Spaceship Props and Forest Cabins in SpeedTree and ZBrush
An Environment Artist and creator of the course for Vertex School Jansen Thorogood told us about tools and techniques he used in his recent projects: Steampunk Spaceship Props and Forest Cabins.