Photogrammetry Guide: Capturing Sculptures With A Drone

Grzegorz Baran shared another video tutorial that shows how he captured and turned a real sculpture into a game-ready asset using photogrammetry.

Topics:

  • Capture using Mavic 2 Pro Drone
  • Photogrammetry reconstruction using Agisoft Metashape
  • 3 different ways for retopology in ZBrush
  • UV-mapping the low-poly model using the RizomUV app
  • Using the Substance Painter to texture the final model (the artist applied a smart material he made for this purpose)

Please note that if you want to support Baran, you can get the offline version of this video on his Gumroad (includes the smart material, plus the high-poly and low-poly models of sculpture).

You can also find the artist’s full photogrammetry guide here.

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