Angus McMeekin did a breakdown of his project Wildhammer Feast Hall made with 3ds Max, ZBrush, and Photoshop during his studies at CGMA.
James Hyun did a breakdown of his stylized character Viking Warrior made during the course Stylized Characters in 3D at CGMA.
Chung Jui Lee shared his approach to recreating the main character from the Peaky Blinders series during the CGMA course and discussed his skin creation workflow in ZBrush and Substance Painter, and hair generation in XGen.
Check out a selection of CGMA's top-notch courses featured this week.
Mathias Røyrvik, Justin Lamperski, Paul McWilliams, and Giovanni Braggio joined CGMA to teach students industry-proven workflows and professional skills in rigging, animation, weapon art, and VFX.
Anastasiya Osichkina did a breakdown of her project Ruins created during CGMA's course Intro to Environment Art in 3ds Max, ZBrush, Substance tools, and UE4.
Erick Villarreal did a breakdown of his modular environment England World War 2 made at CGMA and gave some advice on what can prepare artists for work in the industry.
The Fall 2020 term at CGMA is open for registration! The Fall term offers new courses, an opportunity to preview a course of your choice, and more ways to pay with the new 4-installment payment option.
Courses for the Fall 2020 term at CGMA will open for registration on July 27th! The Fall term offers new courses, an opportunity to preview a course of your choice, and more ways to pay with the new 4-installment payment option.
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