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Latest comments

This is beautiful, great work. Would love to walk around in this city

by MSG
12 hours ago

Wow, I am 22 years and self thought still trying to be a good artist, I am using blender in a country where no one cares. Thanks a lot for this inspiring article. I am not as good as this, you are very good.

by Netraraj Pun
18 hours ago

Awesome. Really great tips for beginners like me to start working correctly.

Mederic Chasse, VFX Technical Director at Ubisoft, talked about the Real-Time VFX field, its main advances and development lags, future challenges and more.

20 September, 2018

466 views
1 comments
Maxime Catel talked about the structure of his exciting Tornado project created for VFX Sketch challenge.

17 September, 2018

1037 views
Woo Kim talked about his stunning VFX made for Dungeon Hunter Champions: splash, character and background animation, shaders, the path of generalists and more.

14 September, 2018

1160 views
Antonio Cappiello did a breakdown of his captivating Sci-Fi Portal made UE4, Houdini and Substance Designer within CGMA course FX for Games.

11 September, 2018

1310 views
Keith Guerrette advised on learning materials for VFX production and gathered a large list of awesome artists who you can get useful tips and inspiration from!

7 September, 2018

3100 views
1 comments
Keith Guerrette, the founder of Beyond-FX & RealTimeVFX, talked about VFX peculiarities and evolvement, technical approach to it, fundamentals and more.

5 September, 2018

1378 views
Technical Artist from IOInteractive Joakim Mellergård gave a talk on brilliant VFX made for Hitman.

3 September, 2018

1253 views
Greg Oleśniewicz shared his experience of taking CGMA course Introduction to FX in Houdini and showed the way he created awesome Tower Destruction simulation.

30 August, 2018

1220 views
Senior Technical Artist Magnus Larsson talked about the way he sets up incredible destruction simulations in Houdini and exports them to UE4.

27 August, 2018

2316 views
1 comments
Sjors de Laat has gathered a list of most useful sources to help you master VFX production. Let's study it!

24 August, 2018

3855 views
Real-time VFX Artist Sjors de Laat kindly shared the way he works on awesome VFX: meshing, texturing, creating shaders and particle systems and more!

22 August, 2018

2996 views
1 comments
JC Cavadini shared his Houdini experience at CGMA course Introduction to FX with Houdini during which he mastered nodes and created a splendid water cascade.

17 August, 2018

1930 views
This time instead of books we've gathered for you some top-notch VFX that can be purchased at the Unity store. Lots of awesome realistic and stylized effects!

10 August, 2018

2501 views
Check out Eric Soares talk about his simple set ups in Unreal Engine 4, which helped him create stunning visual effects.

31 July, 2018

2216 views
1 comments
Joseph Triolo gave a little talk on the way you can set up nice smoke simulations with the help of Houdini and some other tools.

31 July, 2018

1149 views
1 comments
Andreas Glad explained some of the complex bits from his tutorial on paintsplat creation with Houdini and UE4.

11 July, 2018

2560 views
Gregory Silva talked about his experiments with Unity and ShaderForge, which helped him to create amazing visual effects similar to Zelda: The Breath of the Wild.

25 June, 2018

7396 views
6 comments
Manuel Tausch talked about some of the interesting things he teaches during his amazing courses, including “Intro to FX using Houdini” at CGMA.

25 June, 2018

2913 views
1 comments
Collin Harris shared an article on a way you can integrate the animated FBXs that Houdini exports into a more real-time solution.

8 June, 2018

1857 views
A great little video tutorial from Iago Mota shows how to create smoke-like particle simulations in Blender 2.7+.

7 June, 2018

1283 views