Polina Filyanina

Editor

Project CARS: 5 Facts about Game Production

We talked with the folks at Slightly Mad Studios and came across these exciting gems on the development of Project CARS.

Polina Filyanina

Feb 01, 2018

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Crossing Over to VR

We talked to 3 developers about their path to the ‘metaverse’.

Polina Filyanina

Jan 24, 2018

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Tutorials: Creating Fluids Inside 3ds Max

Autodesk team shared a 4-part video tutorial to working with fluids inside 3ds Max.

Polina Filyanina

Jan 17, 2018

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Create Sprite Sheet Animations in Hexels

This simple guide by Mark Knight will show you how to create sprite sheet assets in Hexels for use in video game development.

Polina Filyanina

Jan 16, 2018

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Casual Connect USA is to Host 3 Days of Gamedev at Disneyland Hotel

The game development conference, taking place January 16-18, is expected to host over 200 speakers, 2,000 professionals, 100 exhibitors and

Polina Filyanina

Jan 12, 2018

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Cartoony Style Character in 3D

Tobias Rohrwacher showed how he created an amazing pirate character for the Lost at Sea contest, organized by Turbosquid.

Polina Filyanina

Jan 08, 2018

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Cartoon Category Leaders of CGTrader Awards

Online 3D models marketplace CGTrader is running the CGTrader Awards: a worldwide art contest with the prize pool of over

Polina Filyanina

Dec 06, 2017

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Blood, Sweat and Pixels: What Can Go Wrong?

A new book by Kotaku news editor Jason Schreier tells the triumphant and turbulent development stories behind the most popular games of all ages in his recent book Blood, Sweat, and Pixels.

Polina Filyanina

Oct 20, 2017

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The Amazing Illustrations of Game of Thrones

Tata Che (Tatiana Cherniychuk), an artist from Moscow and a fan of Game of Thrones series has created brilliant revisions of our beloved characters. 

Polina Filyanina

Oct 16, 2017

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