Arthur Gatineau

3D Character Artist

Creating a Realistic Portrait of Thomas Pesquet

A 3D Character Artist at Ubisoft Arthur Gatineau shared the workflow used in creating a realistic portrait of a French astronaut Thomas Pesquet, talked about tools that were used, and shared some tips on nailing likeness.

Arthur Gatineau

Oct 06, 2021

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Zoé: Creating Post-apocalyptic Character

Some tips on creation of detailed and well-developed 3d characters. Great use of Zbrush and Marvelous Designer.

Arthur Gatineau

Aug 31, 2016

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