Articles

An Iconic Dragon Ball Z Scene Reimagined in 3D With UE5

The author utilized a modified version of Ben Ayers' Genshin Impact shader to nail the anime aesthetics.

Theodore McKenzie

Apr 19, 2024

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This Awesome New Shader Adds a Painterly Look to Your Models

Mani Salguero's new shader comes as a free bonus to the artist's NPR shading tutorial.

Theodore McKenzie

Apr 19, 2024

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Check Out This Smooth Walk-Cycle Animation of Arcane's Jinx

Created by Nicolas Roth, the sequence showcases the power of Animation Layers in Maya.

Theodore McKenzie

Apr 19, 2024

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See How Cloth Simulation Was Done in This Assassin's Creed Eclipse Fan-Made Project

Duong Nguyen has shared with us their latest fan-made project, Assassin's Creed: Eclipse, and explained in detail the creation process behind beautifully crafted cloth simulation.

Duong Nguyen

Apr 18, 2024

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Check Out a Realistic 3D Recreation of Star Wars' Jango Fett

Temuera Morrison's likeness was translated into the digital realm using Maya, ZBrush, Mari, and XGen.

Theodore McKenzie

Apr 18, 2024

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A Detailed 3D Recreation of Fallout New Vegas' Yes Man

Connor Evans contributed to the ongoing Fallout craze with a new highly detailed artwork.

Theodore McKenzie

Apr 17, 2024

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A Ghost of Tsushima-Style Abandoned Temple Made in Unreal Engine 5

Level Artist Waner Guo shared a breakdown of the Abandoned Temple project, a Ghost of Tsushima-inspired environment, showing how scanned assets assisted in reconstructing an East Asian scene, and explaining the final render setup in Unreal Engine 5.

Waner Guo

Apr 17, 2024

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An Artist Breaks Down 3D Sousou no Frieren Animation's Character Rigs

3DCG Artist GACCHI has offered a behind-the-scenes look at the recent Sousou no Frieren animation made by 32 different creators.

Theodore McKenzie

Apr 17, 2024

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SpongeBob's Smug Smirk Reimagined in 3D With Blender

You like Krabby Patties, don't you Squidward?

Theodore McKenzie

Apr 16, 2024

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