Michal Patton has spoken about the production process behind the Cadet project, detailing the modeling and texturing pipelines and explaining how the stylized shader for the character was made in UE5.
Gabriel Soares, a Concept Artist and 3D Modeler, shared a non-photorealistic vision of what Superman would look like in the modern era.
Marceau Tonoli shared an impressive hand-painted still-life 3D project and explained how it was made.
The artist used Maya, ZBrush, and Substance 3D software to create the assets.
Larian's Tim Wilmsen shared a behind-the-scenes look at some of BG3's assets and environments.
Deepanshu Saini presented a great new project.
The artist utilized Maya, ZBrush, and Substance 3D Painter to set up the model.
Amos Lee demonstrated a beautiful new model created with Maya and Arnold.
Action Director and 3D Animator Dom Fred told us about Space Agents: The Mysterious Ax, a short sci-fi animated movie, explaining how Reallusion's iClone 8 and ActorCore were utilized in production.
- 1An Upcoming UE5-Powered Horror Shooter With Photorealistic Graphics
- 2Unity Corrects Fee Policy After Backlash
- 3Larian: Baldur's Gate 3 Optimization Will Surprise Everyone Eventually
- 4A Survival Crafting Game Based On The Lord Of The Rings Got A Release Date
- 5Epic Games Launched a Free Unreal Fellowship Animation Course
- 6This AI-Boosted Tool Can Extract Lighting From Images & Add It to UE5 Environments
"We Have Heard You": Unity to Change Its New Fee PolicyThis is not only about adjust policy or not, this is about the trust,...·
Stylized Troll Fighter Made with ZBrush & Marmoset ToolbagHi, can i ask what material are you used for sculpting?·
Game of Thrones-Inspired Medieval Kingdom Made in Unreal EngineLove it.·
Microsoft's Activision Blizzard Deal Gets Preliminary Approval from CMAGoogle pay 390$ reliably my last paycheck was $55000 working 10 hours...·
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