Daria Loginova
Senior Editor
Weekly Digest: UE4 Tools for Landscapes
What landscape do you have in mind? Is it a hilly Scotland-like patch of land or a valley crossed by a snow-fed river? Are there steep mountains or a towering pine forest in the background? Whatever layout you choose, the following tools will assist you in creating natural environments in UE4 efficiently.
Weekly Digest: Clouds, Cartoon Shaders, Sci-Fi Brushes
This week's selection includes several cloud packs of different size created by Codrut Bolborojan, Adam Homoki's cartoon shaders for UE4, and a few trim and curve brushes for ZBrush from different authors.
Only 2 Weeks Left to Register for CG Master Academy
The Fall 2019 registration period for CGMA is coming to an end in just 2 weeks. Join in!
5 Base Mesh Pack for Character Artists
Here’s a collection of 5 Cubebrush packs that feature awesome base meshes you can use to start clean and speed up your character production!
Creating Cinematic Scenes with Megascans
Cameron Burns shared the Megascans materials and assets she used to create a couple of atmospheric 3D projects.
Join CG EVENT Kyiv Conference in September
The sixth computer graphics international conference CG EVENT KYIV 2019 will be held in Kyiv on September 22, 2019.
Creating Simulation Art With UNIGINE
UNIGINE team has conducted an interview with John Gerrard and learned how he and his squad use the real-time engine to create amazing art projects.
Making an ArchViz Scene with Megascans
Bartosz Domiczek shared the Megascans materials and assets used for his archviz scene.
Microsoft, Sixense, and More Join xRS Week 2019
Microsoft, Sixense, Accenture, HP, Pico and More Join VR/AR Innovators for Solutions Showcase at xRS Week 2019.